WHERE IT ALL BEGAN
An Introduction to the game
(How did we get here and why are we fighting this thing?)

Beldor, on a whim, decided to follow up a few leads he had discovered in an ancient scroll. According to the scroll, that he found in an old storage room, there used to be a series of Strombull watchtowers along the Southwest end of the Troll Mountains.

Being a wise, if not always cautious man, Beldor decided to recruit some help for his adventure. First he headed towards the Orlanthi temple. The high priest there owed him a few favors. So he called one in, and gained the use of an initiate, who was reportedly able to fight well.

The response at the Stormbull temple was much the same. Sure they owed him a few favors. But more importantly, if there were remains of old Stormbull fortifications in the Troll Mountains, they wanted to know about it. Another young initiate, Wardavac, was assigned to travel with him.

Beldor figured that the best way to find these towers, was to talk to folks who lived in the area. So he approached a few of the Merchant houses to see if they had information about villages in the area. Two of the houses, Larjorlan and Gyolian were able to tell him about rumors of a small village called Bethian that should be located near the east end of the Troll Mountains. In exchange for this information they each asked him to take an initiate from their order with him. So Beldor made arrangements for Caspian of the Larjorlan house and Bart from the Gyolian house to meet him at Chotar's Pond at the end of the week.

Next beldor headed for the Humakt Temple by the Kings Bridge. On the way there he met a young initiate named Dorrock. Dorrock was escorting two Chalana Arroy initiates to the Humakt temple. Since they were traveling the same direction, He joined them for the remainder of the walk. As they traveled Beldor entertained the ladies by playing his flute. They were enchanted by the playfull old man. Dorrock was not. He felt the old buffoon was an unnecessary distraction, and that he didn't take the world seriously enough.

Upon arriving at the temple, Dorrock escorted the initiates into the temple and helped them settle into their shrine, and clinic. Then he was summoned to the High Priestess's quarters. There he found his usually stern, and always proper high priestess laughing and drinking with an old friend of her father's, whom she had known since she was a child.

Beldor asked, as a favor from an old friend, that Dorrock be allowed to accompany him on his latest adventure. He requested Dorrock because he felt that getting out of the rigid temple life and experiencing some real world fun, might loosen the boy up. Lorinda agreed and ordered Dorrock to meet Beldor at Chotar's Pond at week's end.

Beldor left the next morning. He traveled to LionsKeep in the Eastern Plains, where he met with another old friend, Wailmer TawnyHide, the tribal shaman of the Basmoli Cult. While deep in their cups on night, the shaman asked Beldor to take his apprentice with him on this adventure. the boy was bright and learning well, but needed some real world adventuring to round out his training. Beldor was delighted to help, and arranged for the boy, Growler Longtail, to accompany him to Chotar's at weeks end.

Although Beldor seemed harmless enough, each character found himself receiving warnings about traveling with the crazy old Lanchor Mye.
  Dorrock, while checking out equipment from the quartermaster, was warned not to go into the Forbidden Mountains with Beldor. A few years ago, Beldor hired a few intiates for an adventure of his. They headed towards the Forbidden Mountains. Beldor was the only one to return alive, barely.
  Each of the merchants were warned to watch where the old man leads you. He doesn't always think before he leaps.
  The Orlanthi's quartermaster, laughed when he found out that Torvick was traveling with Beldor. He gave him a few extra silver pieces, for bail money. And recommended a good cure for hangovers. Then wished him well.
  The Stormbull quartermaster lapsed into a mellancoly mood recalling his adventure with Beldor. He didn't remember much about the trip, except that the ale was plentiful, and the wine exceptional. He is sure that the scar on his arm was received in honorable combat. But can't remember with who, or why.
  Growler, was advised by his master that Beldor was an old and dear friend. Protect him well. But watch your back, while you're watching his. His judgement about the safety of a place, or circumstance, is occasionally wrong.

At weeks end all the members of our adventurous group met at Chotar's Pond to begin their adventure.

After an evening of good food, wine, ale, singing, dancing, and flirting with the tavern wenches everyone collapsed into bed for a few hours of sleep before facing the adventures of a new day.


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